CEO

Save the company from PR disasters

Overview

You are the CEO of a company, aiming to keep stock prices alive. In this rapidly changing and crazy world, the company is taking seemingly random actions.

As the CEO, you have no control over your company’s erratic actions, but you bear the sole responsibility for spinning these events to the press.

Play on Itch.io

Gameplay

The game starts with players customizing their corporation’s name, acronym, and industry focus.

  • Crisis Management:

    Every day, the company commits a “random act” that impacts public relations. Players must respond to press inquiries, attempting to justify the company’s actions.

  • Worldwide Trend:

    The world is influenced by shifting weekly trends (e.g., “A global surge in radish-based desserts”). The key to responding to media is to follow those trends.

The game can end when the weekend starts, or when CEOs can be retired. However, players are welcome to continue playing the game, entering a new week, and pursuing a higher stock price.

LLM Engineering

LLM in the game handles 3 parts:

Company Action:

  • LLM is responsible for generating a company action (e.g., the company launched rabbits to the moon via rocket to safeguard carrot production). This would then take the action and create a headline. After this, it would be reported to the player and also be stored locally so that it can be utilized by the public.

Public Reaction:

  • After receiving players’ responses, LLM would interpret public reactions toward players’ responses plus the world’s current trend. From here, it will determine the public’s response to the company and the CEO. Alongside this, the stocks would rise or fall according to the public’s reaction.

Trend Generation:

  • Each week, Trend Generation generates a bizarre trend related to the company’s role. This would force players to adapt their vocabulary and PR strategies, preventing a set of words that works for all cases.